Darkwood Impressions
I've played top down games before and they always seem to somehow get under my skin. The skyview can lend to some serious gameplay effects that haunt the player. I remember playing Hotline Miami for the first time and completing it within a few days. The game is a trippy shock to your senses as you attempt to figure out what is going on in the drug-fueled carnage. There's something surreal about these types of games that adds more legitimacy to your actions. Maybe it's the way you're watching horrific acts being performed from a drone's perspective that adds to the visceral view. But Hotline Miami and it's sequel were years ago, now I'm playing Darkwood. It's a similar game with a top down perspective but with a view cone that obscures your vision. If you fail to look in a direction, the area is obscured by darkness, like having a flashlight in the night. This means monsters and traps can sneak up on you if you're not careful enough to look around. T...