Darkwood Impressions

I've played top down games before and they always seem to somehow get under my skin. The skyview can lend to some serious gameplay effects that haunt the player. I remember playing Hotline Miami for the first time and completing it within a few days. The game is a trippy shock to your senses as you attempt to figure out what is going on in the drug-fueled carnage. There's something surreal about these types of games that adds more legitimacy to your actions. Maybe it's the way you're watching horrific acts being performed from a drone's perspective that adds to the visceral view. But Hotline Miami and it's sequel were years ago, now I'm playing Darkwood. It's a similar game with a top down perspective but with a view cone that obscures your vision. If you fail to look in a direction, the area is obscured by darkness, like having a flashlight in the night. This means monsters and traps can sneak up on you if you're not careful enough to look around. The goal is to find a way to escape the haunted woods while surviving the long nights as monsters bang on your windows trying to enter. I've only played for an hour and I'm already scarred for life. The game opened with a prologue where my character found an unconscious man in the woods. He takes the man home, ties him up, and beats him demanding to know how to escape the woods. I was shocked at how the game greeted my entry with such violence. The game then makes me play as the captured man who releases another capture figure inside the house. Freed, the figure attacked me, making me have to kill him. The figure laughed at my futile efforts as night has fallen and the monsters in the woods are breaking into the house. I managed to survive for another minuted before the screen cut to black. The game started me as another character with a prompt telling me that the prologue was completed. If that's the prologue, what is the rest of the game like? I'm interested to see what happens next as I try to survive another night in the woods. Why did my character attack the unconscious man? Why did he beat the man? Why did the captured man get attacked by another person in the house? It seems as if the game is taunting me with questions and I'm not sure if I want the answers to them. 

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