Correction to motivation
One of the themes I've been thinking about is why my characters dive into dangerous situations. The fact is, they may not be doing it willingly. Like any archeologist they seek knowledge but not the kind that changes the world. They just want to understand something. Unaware of the danger that lies in their discovery. If I have my characters jump head first into eldritch horror, it's suddenly not horror but an adventure. I've watched trailers of Robert Eggerts new film "Nosferatu." It ses our characters aren't looking for a vampire, that conclusion comes later. They are looking for answers to their problems which, from the trailers, looks like strange deaths, horrific dreams, plagues, and haunting experiences. I need to readjust my train of thought to what they know, rather than what I, the author know. I know what is coming for them, they dont.
Comments
Post a Comment