Lovecraft's Vagueness and Ghouls
Lovecraft is about master of letting your imagination get away. After reading a story you often think "what happened next?" Take "Pickman's Model" for example. The story ends with the narrator fleeing and the fate of Pickman unknown. Of course, Lovecraft would expound on Pickman's fate in his Kadath novel. Which is almost a detriment to the series. Perhaps the unknown is better. What do ghouls do? They eat flesh. The details don't matter to the story. Your mind will fill in if it's like a lion tearing at its prey or a buffet for a pack of beasts. That's the problem I'm facing. I'm making a ghoul who uses parts leftover. Almost like the Jeepers Creepers monster, a loathesome comparison. But if I describe what he does with the parts, it takes away the imagination.
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