TPA 72

Starting today, I'm getting my words in. I've been lax a few days but...I don't have an excuse. I got some good writing advice on reddit which confirmed my suspicion that I should mature a little more before writing KIY. I need help and I need to write a few short stories and see if they can be published or fixed up to make a good story. So I guess I'll work on my Cain story. I already have an idea of what I should work on next. This short story about people sharing the same thoughts on a ship. I'm trying not to panic because I get antsy if I don't do something to help my writing. I'm spending way too much time on Palworld. Maybe it's best if I delete it for now. That's the strange things about video games, watching a painter work will make you a better painter, reading a book will make you a better writer, but gaming won't make you a better game designer, it will only make you a better gamer. It's a strange, strange world of entertaintment we live in. Heck, watching movies can even make you a better film maker. I went over to my folks house today. Yesterday I did my laundry at their place but the important thing to take care of was my food stamp crisis. I'm still not in the program yet but my folks said they would help cover the costs which was very kind of them. It hurts me that I have to depend on them so much like this. I wish I was better equipped to take care of myself. One of the get togethers that we're going to have is going to theme our favorite music. Two songs we have to pick that are important to us. I've got one picked out "Apple Market" from "Megaman Legends." It's a simple song for the town you visit in the game. The town is fantastic in game. There's a police station you can visit and help solve a few crimes, there's a bank you can deposit your money or zenny into (why you would do this I don't know, you don't get a percentage back for it or interest.) And there's a few more places like a library with lots of books on the lore of the game's world, and if you go to the upper part of town there's a hospital that you can help fund, an art gallery to contribute to and the Capcom's building which is the developer. There's a little girl standing outside talking about how she's going to learn how to make games like "Resident Evil." A fantastic game series but it's a horror game. One that was too much for my pre-teen mind to handle. It always shocked me that a child was inspired by such a game. Now, I can play RE with not problem. But back then? That was too soon for me. Now that I think about it, there are a lot of games I play that are too much for me. There's one game that's pixelated about a girl being kidnapped by a fan. I stopped playing it because it seemed to be too much for me, and this is last year that I said that. I didn't get far enough to see too much of the game but the mere concept of a woman being kidnapped was too much. I know that bad things happen all the time but it just seems too on the nose to be a game. People shouldn't be captured and enslaved. I think it's the same way people used to feel about the "Simpsons." Animation shouldn't be used to talk about such dark and real things. It should be used to give us laughter. I don't feel that way about the show but I understand it when an artform that usually used for kids entertainment is shoved into a darker theme. There's a movie coming out where puppets shoot each other. One of them kills a family of three one after the other. That's based off of the few cutscenes I saw released with the trailer. I think I'll be skipping that movie. 

A few good horror movies are coming up that I'm looking forward to. There's a "Silent Hill" movie that looks like it's based off the second game instead of the fanfiction the first two movies were based on. It still looks bad to be honest. The first two "Silent Hill" games were designed around the limitations that the consoles had. The second game is clouded in fog because the developers couldn't make a game around a whole city and process that much power. So they covered up the loading areas with fog adding to the atmosphere. This movie looks like it's attempting to do the same but without the same effect. There's also another "Resident Evil" movie coming out in a year by a director I like. The problem is, it's another "Resident Evil" movie. There's like six of the live action ones that have nothing to do with the game series. Instead it's a bunch of dumb action horror films, without the horror. Just gore and death and other dumb things. It's the director getting off on watching his wife do stunts. My dad and I watched a few of them in theatre for a laugh but the enjoyment wore off after a while. I'll give it this, I enjoy the first movie, in the same way I enjoy the first "Doom" movie. Dumb fun. There's also a handful of animated RE films that are actually decent. If the movie companies that made all these bad horror films pooled their resources, I'm sure they could make one decent film. Even Blum House manages to make a banger every year with all their mediocre releases. The Shudder service makes a living off of bring bad ideas to life. Their last VHS movie was abysmal. A wreck of a film that I've already talked about. How do you mess up humor and horror that bad? Finding the good films is like a needle in a haystack, you're going to find it when it pokes you in the finger. There's a youtube channel I watch that hosts all the horror trailers on their page. But the majority belong in the dumpster. I know I can't judge a movie based on it's trailer, I've made that mistake before, but they really need to find some better editors to make this stuff look good. Maybe I'm just bitter.

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